Welcome to my site!
My name is Ryan Bottriell, I am an Interactive Multimedia & Design student at Carleton University in Ottawa ,Canada. This site is both a game and an interactive portfolio / resumé of my work.
Play, explore and have fun. If you have any question or comments feel free to get in touch with me at email@example.com
If you have any trouble reading this resumé, or if you'd like to keep a copy you can download a PDF version below:
Carleton University, Ottawa, Ontario
3rd year, CGPA of 10.94/12.00 ( A equivalent )
2010, 2011, 2012 Entrance Scholarship
Graduating in April, 2015
Worked on researching and prototyping various features for a AAA title for the Xbox One; allowing me to learn about the video game industry and expand my skills in both design and user experience
Designed and implementing clean and unique UI and UX designs for television-based web applications and cable boxes at Espial; demonstrating a good knowledge base in UI / UX design and the ability to bring my designs to life
Lead developer and designer for 'Feed The People', a Windows Phone 7 game that won 2nd place in the Microsoft Imagine Cup Canadian finals in 2012; showing my ability to learn quickly (C# and Windows Phone Libraries), and turn that knowledge into a successful endeavor
Developed a prototype web-based game creation application for a research project at Carleton University; showing my potential as a developer and my passion for innovation
Designed and created print and web objects for the Carleton University athletics department to promote campus events and campaigns; demonstrating extensive time-management skills as well as great ability to understand and cater to client specifications
Extensively experienced with Adobe Design Suite: Adobe Photoshop, Illustrator, InDesign, Dreamweaver, Acrobat and Flash/Action Script 3.0
Some experience with Microsoft VS in C++ and C# creating game logic and graphics programs
Fluent in English
Full comprehension of French with proficient conversational skills
Presented designs which were in many different stages of development to various clients in a clear, concise manner to emphasis design motives and communicate the vision of each one
Effectively worked on many teams in an Agile setting using Scrum methodologies
Successfully aided in the creation and facilitating of a large leadership camp for high school students to develop leadership skills and teach responsibility and networking
Attended a 10 day conference held by the Congressional Youth Leadership Council to learn political and leadership skills with students from around the world
Organized many team projects for various multimedia applications by creating direct, easy communication between team members and developing long-term plans as well as long and short-term deadlines for all members
Participated in Carleton University and the Ottawa Carleton District School Board's leadership camps to learn advanced topics and methods for proper organization and leadership of small and large groups
Microsoft - Black Tusk Studios
Carleton University School of Information & Technology
Espial Group Inc.
Rideau River Residence Association
Carleton University Students' Association
Here I've posted some of the things I've done in the past or are working on now.
Please keep in mind that a lot of my commercial work is proprietary and not available on this site. I'd be glad to talk about them as much as I can if you want to get in touch
For as long as I can remember I have wanted my own bus. I couldn't really tell you why but it's a childhood dream. In the fall of 2013, while on an internship in Vancouver, Canada, I actually bought one :)
This blog is a record of my journey home and an has ongoing updates about what happened next.
The best way to reach me is through my personal email. I can usually get back to you within 24 hours.
Using Python scripting in Autodesk Maya, I created an interface which generates LEGO Technic pieces. The project required us to put together a set using those pieces.
I have always loved management/construction games such as Roller Coaster Tycoon or Prison Architect. I started my own web-based game of this style, and continue to develop it when I can.
This was the final project in my 3D Modelling & Animation class. The goal was a 30 second video which showed the assembly of an complex object.
Solstice was created in 48 hrs at Global Game Jam in 2012. The theme was Ouroboros. Our game won best overall at Carleton University. My roles were designer and programmer. It was made in Adobe Flash using ActionScript 3.0.
A Windows Phone 7, physics-based game that took second place in the Microsoft Imagine Cup Canada 2012. My roles were lead designer and sole developer. It was created using C# and XNA.
I created mostly print with some web/digital pieces for both the Carleton University Athletics Association and the Rideau River residence Association.